
me pokes Zrakor - is this an intended change or something thats just happened by accident? The warp-in points are a few kilometers in radius, and getting unlucky and landing just wrong could land you in a heap of trouble, but the time you ran that mission before, everything could have been hunkydory.Įarlier today I had the entire first stage of Angel Extravaganza aggro me on Entry thats what, normally 3 different groups of enemies attacking me all at once? I ran an Angel Extravaganza only the day before that and only the group right next to the beacon decided to come after me once I'd warped in. I don't mind missions that instaaggro on entry, but the problem is you don't know if you are going to receive aggro or not on the warp in point anymore.

Now in the last few days, this is whats happened (Infact, this is exactly what happened just 15 minutes ago running a Silence the Informant Level 4):įriend lands 4K away from my ship ontop of the warp-in beacon.įriend runs, but sometimes doesn't run fast enough. I wait to see if anything has decided to aggro.Ĭoast is clear, nothing aggrod / some NPCs aggro'd. I regularly let a friend of mine tag along who's only been playing for a few weeks (he has 1.8M SP) and he cannot tank a level 4 mission, we the standard deadspace mission goes as follows:

NPC Mission Aggro ranges seem to have changed, and this is casuing a serious problem for deadspace missions. Over the last few days I've lost more drones than I ever did before pre-RMR.
